The social deduction game of strategic summoning and secret sabotage.

4-10 players

Ages 13+

30 minutes

Propose your Crusade.

You are a knight, tasked with assembling a Crusade to capture demons. Each knight has a secret role, Righteous or Evil, and the Evil knights may betray you by releasing demons. Find your true allies by piecing together fragments of information, some of which may be false.

Beware the Demon Summoner.

One player is the Demon Summoner, the strategist of the Evil team. They play with their role face-up but still need to be deceptive about their actions. The Demon Summoner secretly chooses which demons appear on each Crusade, thus stacking the deck on behalf of the Evil team.

Find out who to trust.

Through careful summoning, the Demon Summoner can secretly force even a Righteous player to release their demon. Yet, an Evil player who releases a demon can falsely claim that they had no other option.

Surprise the Demon Summoner by invoking a Prophecy, which allows you to view the demon of another player. But be careful not to be too predictable — the Demon Summoner hears every word you say and can adapt to your plans.

Reveal hidden demons.

Ready to learn more?

  • For a summary and sneak peek at our game components, download our one-page sell sheet.

  • A lot of thought went into designing Demon Summoner. Learn more about the social deduction game design principles we followed.

  • Our game designer, Chris Rech, keeps a blog where he elaborates on Demon Summoner design decisions. Read his posts here!

Get in touch!

Are you an avid board game player interested in attending a playtesting session? A publisher looking to review Demon Summoner? Just want to learn more?

We’d love to hear from you!

You can fill out our contact form or reach us directly through email at contact@demonsummoner.com.